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This question was closed Jul 19, 2021 at 06:00 AM by rage_co for the following reason:

The question is answered, right answer was accepted

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Question by rage_co · May 08, 2021 at 02:58 PM · editorlighting

Different lighting between Scene and Game views

My problem is really basic but confusing...im relatively new to Unity, so this might just be some stupidity....

I made a Start Menu and and when i load my game scene with it...It loads up looking Completely Different from when the Game Scene is loaded directly....why is this happening? Attached Files:

alt text alt text

directly-from-scene.png (488.5 kB)
from-startmenu.png (406.4 kB)
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Answer by Woxell · May 08, 2021 at 03:14 PM

This might be sourced from your Directional Light settings. Check the Intensity and rotations of your light.

Prefab your Camera and Directional Lights and use the same ones for all the scenes.

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avatar image rage_co · May 08, 2021 at 04:39 PM 0
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I checked it many times and they were the same

avatar image Woxell rage_co · May 08, 2021 at 05:24 PM 1
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Are there any differences in Lighting Settings between these two scenes?

avatar image rage_co Woxell · May 08, 2021 at 05:59 PM 0
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No, i checked multiple times but in the end it's the same scene loaded differently

avatar image Woxell rage_co · May 08, 2021 at 05:36 PM 1
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Also can you enable auto generate lighting if it's disabled?

avatar image rage_co Woxell · May 11, 2021 at 10:24 AM 0
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that worked...sorry didn't check this answer before

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Answer by rage_co · May 10, 2021 at 02:49 AM

Any other solutions? The problem hasn't been sorted out yet

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avatar image GSGregory · May 10, 2021 at 04:43 AM 1
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Go into Window>Lighting, at the bottom look for Auto Generate. Try enabling it.

avatar image rage_co GSGregory · May 10, 2021 at 10:38 AM 0
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Thanks! That seems to have solved the problem...what was the reason behind it though, it was the same scene after all

avatar image GSGregory rage_co · May 10, 2021 at 03:38 PM 1
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lighting wasn't being generated for one of the views

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