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Multiple models and layers for one object
Hi, I want an object (a car) to have to models associated with it and have one (the car) in the normal layer and the other (a large sphere) to go in a different layer(MiniMap icons). Is this possible or do I need to parent one to the other?
Answer by zannghast · Oct 22, 2010 at 09:08 AM
Did you want to know if you can have a child object that is assigned a different Layer value?
If I'm not mistaken, Unity asks you if you want to apply a "Layer" change to only the Parent object or to include its Children as well. So yes, I believe what you're trying to ask is possible.
I did mention parenting one to the other, and in the end I just placed a large sphere into the same prefab. I was looking for a script based approach though.
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