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Use WebXR on web with cardboard
Hello,
I want to build a project in Unity that I can view on the web, using a Google Cardboard. I tried implementing the WebXR Exporter (see: https://assetstore.unity.com/packages/tools/integration/webxr-exporter-109152#content). However, I'm getting obsolete errors when I import this (Unity 2020 version).
What I want to achieve is: Create a Unity project that I can view online (WebGL?) and interact with it using a Google Cardboard.
Can someone please help me with what steps to take? I'm not a pro with Unity (kinda new to it) and I kind of lost the overview. I tried using GoogleVR, then WebXR, but that's not compatible with GoogleVR and so on and so on. Anyone has some tips? Please let me know!
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