Question by
vrblackspace · Sep 28, 2018 at 09:24 AM ·
shadervideotexture
Depthmask Shader and Video Textures,DepthMask Shader and Video Textures
Hi there, i used this depthmask shader to use an object as a "mask" for another object. http://wiki.unity3d.com/index.php/DepthMask works fine for regular geometry.
But i realized that all Objects with a VIDEO texture applied will be masked as well, even if they have no "SetRenderQueue" script attached.
is this a limitation or is there a workaround for this ?
thx in advance
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220612175421im_/https://answers.unity.com/themes/thub/images/avi.jpg)