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Question by Zakkary19 · Jan 04, 2016 at 12:30 AM · c#jsoninventory systemitems

Unity Inventory Database ID Error

Hi. I am trying to make an inventory following this tutorial [https://www.youtube.com/watch?v=x24t4DCxGh8]. I have exactly what he has except I added a few values and changed some names since I am making a game of my own. All I want is an inventory and this just isnt working. Any idea why?

Here are my Errors:

Assets/Inventory System/Scripts/ItemDatabase.cs(24,41): error CS0122: Item.ID' is inaccessible due to its protection level Assets/Inventory System/Scripts/ItemDatabase.cs(36,170): error CS1502: The best overloaded method match for Item.Item(int, string, int, int, int, int, int, int, string, bool, string)' has some invalid arguments

Assets/Inventory System/Scripts/ItemDatabase.cs(36,170): error CS1503: Argument #11' cannot convert method group' expression to type string' Assets/Inventory System/Scripts/ItemDatabase.cs(34,34): error CS1502: The best overloaded method match for System.Collections.Generic.List.Add(Item)' has some invalid arguments

Assets/Inventory System/Scripts/ItemDatabase.cs(34,34): error CS1503: Argument #1' cannot convert object' expression to type `Item'

Here are my scripts:

ItemDatabase.cs -- [http://pastebin.com/fezdVcfm]

Items.json -- [http://pastebin.com/BnPWenpt]

Thanks in advance for anyone who can help me!

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Answer by corn · Jan 04, 2016 at 05:07 PM

Item.ID is private. You need to change ItemDatabase.cs l60

 private int ID{get; set;} 

to

 int ID{public get; private set;} 

You also made a typo l34, for the last argument of Item.Item :

 (..., itemData[i]["slug"].ToString) );

should be :

 (..., itemData[i]["slug"].ToString() ) );
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