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Has anyone been able to connect Unity to Microsoft's Flight simulator using simconnect?
I am trying to get basic information from the MSFS 2020 simulator but Unity does not recognise the simconnect.dll in the assets folder. When adding "using Microsoft.FlightSimulator.SimConnect;" to the script I get a message, "The type or namespace name 'FlightSimulator' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)".
Has anyone connected successfully? Is there a basic setting I'm missing? Thanks for any guidance as the Microsoft and Unity forum entries and documents so far have not been helpful.
Thanks a lot.
Answer by LordVise · Aug 05, 2021 at 01:32 PM
Hi @markgraph. I spent a lot of time trying to get it working and although I got some suggestions, I have not been able to get it working or found anyone who has. I even created my own dll's, but I always got a conflict. I have put the project aside for now until I get an idea of a different way of approaching the problem or someone who has managed to do it can give me some guidance. If I figure it out I will contact you. (Please do the same for me.) If you are interested in doing some research, we could try working together on this, if you like.
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