- Home /
Offset a force
Hi,
I'm somewhat new to unity and game making in general, but I managed to put controllable forces on my rigidbodied camera so I could simulate the view of an helicopter. The problem is that I've got to apply the lift force higher than the center of my camera so it can simulate a real chopper, the rotor of a chopper being located over the body. It seems impossible to apply an offset with rigidbody.addforce.
I tried to put an empty rigidbodied object over the camera, make it child of the camera and apply the force on it, but the "chopper" just falls when I test.
Your answer
Follow this Question
Related Questions
How to calculate force to apply to move object to a certain distance. 1 Answer
Rigidbody physics; forces doesnt move gameobject in a desired way 1 Answer
Rigidbody velocity has got different direction than VelocityChange force vector 1 Answer
add force to object that has 2 different rigid bodies 0 Answers
Adding a position offset to a force towards an object 1 Answer