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Question by
Ryan_Szczepanski · Mar 08, 2020 at 12:36 AM ·
lightinglightmap
I just can't figure out baked lights.
I am having multiple issues trying to figure out how to use baked lights properly in unity. I'm mostly using assets from unity snaps.
I have issues with certain objects just not being affected by light and also what ever is going on with the wall on the right
Shadows showing up on the other side of a wall (big issues in level and on)
and shadow quality being a bit below what I want
Thanks for your help!
shadowcasting.png
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capture.png
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Comment
Answer by rreka · Mar 08, 2020 at 08:44 PM
You could try adding Area or Ambient lights to soften the shadows, and to make every object more visible. The brightness can be adjusted if you still want the scene to be quiet dark.