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Question by
LuxindraGaming · Aug 24, 2021 at 03:53 PM ·
c#unity 5multiplayermirrorlobby
how to create start the game automatically when all the players are joined using mirror networking?
I'm creating a multiplayer game, and I want all the players are joined and then game should be start. Is there any way to do this.? (Hope you understand my question).
Thanks in advance.
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