- Home /
Question by
unity_uVYHTfaVUtdElg · Mar 22, 2021 at 06:53 PM ·
lightingshadersshadows
How to get hard pixelated shadows?
I'm making a game in URP and it has a similar style to a short hike and pako 2, but when i try to make the shadows hard and low resolution the edges get filtered and look bad, here are some photos of what I'm looking for: https://ibb.co/vH7CtFK https://ibb.co/k6Q0TWS
This is what I currently have: https://ibb.co/GW4qpkp
Thanks for any help.
Comment
Your answer
Follow this Question
Related Questions
Shadow sprite rotation regardless of the light source 0 Answers
Foliage shader advice/Soft Edge Unlit shader help 0 Answers
How can I enable 'normal' shadows on a dithered -> transparent object? 0 Answers
Toon shader light culling shadow issue 0 Answers
How can I add volume/depth to shadows? 0 Answers