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Cant see normal maps in a specific project.
Hi,
When I add a normal map to my model it does not show up in the editor or device and i really cant work out what's going on.
These ate the things I have checked
I have set the quality to Fantastic (pixel lights). The normal map file has been imported as a normal map. I have a directional light in my scene that is bright. The directional light render mode has been set to important. Forward rendering is enabled in player settings. Mesh import tools have been set to calculate normals. The models are not set as static.
The thing is, if I move the model to a new project the normal maps work fine. This is a problem for this specific project only (I didn't make this project)
When I set the material to bumped specular, I can see the specular part but not the bump.
Anybody have ant ideas?
Thanks in advance!
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