Question by
Marcovich · Apr 24, 2021 at 03:07 PM ·
sorting layers
How to bypass Global Volume effects?
I have a game object with a VOLUME component that includes a Bloom Effect and a Vignette. My issue is that this Vignette is obscuring the Health Bar that is located at a corner of the screen to the point that the player can beraly see it. Is there a way to sort a game object in front of the Volume Effects, or a way to bypass these effects by the game object that holds the Health Bar?
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