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This question was closed May 27, 2013 at 03:50 AM by sona.viswam for the following reason:

The question is answered, right answer was accepted

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Question by sona.viswam · May 14, 2013 at 06:41 AM · arraytext

error in xml script

for xml i used script

using UnityEngine; using System.Collections; using System.Xml;

public class XMLEditor : MonoBehaviour {

 void Awake()
 {
     //Load
     TextAsset textXML = (TextAsset)Resources.Load("myxml.xml", typeof(TextAsset));
     XmlDocument xml = new XmlDocument();
     xml.LoadXml(textXML.text);
 }

}

gets error

 NullReferenceException: Object reference not set to an instance of an object

XMLEditor.Awake () (at Assets/XMLEditor.cs:13)

how to escape from this error

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Answer by whydoidoit · May 14, 2013 at 06:45 AM

The file must be in the root of a Resources folder somewhere within the project

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avatar image sona.viswam · May 14, 2013 at 06:47 AM 0
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i removed as you said. TextAsset textX$$anonymous$$L = (TextAsset)Resources.Load("myxml", typeof(TextAsset));

still i have same error

avatar image whydoidoit · May 14, 2013 at 06:48 AM 0
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So myxml is in the root of a Resources folder?

avatar image sona.viswam · May 14, 2013 at 06:50 AM 0
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its in asset folder itself

xml.LoadXml(textX$$anonymous$$L.text);

in this it shows error

avatar image whydoidoit · May 14, 2013 at 06:54 AM 0
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Resources can only be loaded from a Resources folder (or a sub folder of a Resources folder).

avatar image sona.viswam · May 14, 2013 at 06:59 AM 0
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i changed as you said. still i have that same error

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