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Websocket in Unity c#
HI I have a problem with figuring out how to make a websocket with Unity c#. It says Unity is using an older version of .NET and can't handle it. For example function Async and await are not available.
Is there anyway to get around this?
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Answer by Arun_Appster · Jun 14, 2017 at 07:08 PM
There are custom SDKs like Pusher or GameSparks. They support web sockets and are quite reliable.
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