How to change the prefab or material of the steamvr hands during runtime
Hi, I've been looking around for a solution to this but I haven't been able to find one so far.
What I'm wanting to do is pretty much just change the prefab or at least the material of the steamvr hands after the players hands get close enough to a game object. The situation is that the player would be putting on a pair of gloves in the game so I was wanting the vr hands to reflect that.
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