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Question by futurecrayon · Aug 02, 2016 at 07:54 PM · animationrotationrotate

Rotation animation worked in Unity 4.6, broke in 5.3.5+

I have a simple animation clip for a 2D sprite. All it does is change the rotation about the z-axis to a fixed value for the duration of the animation (so it's not really an animation, just a change to the z-axis rotation).

alt text

The "animation" looks correct in scene view, but not in game.

I believe this was working in Unity 4.6, but broke when I upgraded to Unity 5.3.5. I read some discussion of similar issues, which suggest a workaround:

  • unity3d 5.3.0f4 create new animation in editor bug (rotation and ui image transparency)

  • Can't rotate GameObject with Animation in Unity 5.3?

  • Rotation animation keyframes problem

I tried the suggested workaround, which was to change the rotation interpolation to "Euler Angles (Quaternion)" or "Quaternion." But, regardless of the rotation interpolation setting, the issue persists.

I also tried upgrading to Unity 5.4, but the issue remains. (Edit: Also tried downgrading to 5.3.4, and the issue remains.)

Any suggestions? Thanks in advance.

unity-animated-rotation-bug.png (17.5 kB)
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