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Question by Solo360 · Jan 08, 2017 at 09:58 PM · animationcolliderunity5blendermodel

Why isn't my blender character not working properly?

So I rigged and animated my enemy character in blender then I exported it into unity. The problem is that my enemy character won't play animations in the "game window" and the "Inspector preview window" alt text. I later found out that the animations work only if I apply the armature modifier in blender alt text. However when I do that unity won't generate mesh colliders, which means I can walk through my enemy. Anyone have a fix? Thanks and have a great day!

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Answer by agentc0re · Jan 08, 2017 at 10:21 PM

You should be able to checkmark THIS and it will generate the colliders for you.

This is shown HERE in the documentation.

HTH!

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avatar image Solo360 · Jan 08, 2017 at 10:48 PM 0
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Doesn't work, tried that over and over. I honestly don't know if its a unity or blender thing. I animated smaller enemy models with blender and they don't have this problem.

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