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Question by
madsgenefke · May 10, 2020 at 08:22 PM ·
unity adsadvertising
Low ECPM even with 400k impressions
Hi everybody. I have released a mobile game on the Android. I have gathered almost 50.000 downloads in a month and a half and have over 7.5k daily active users, yet i only have a ECPM of around 1.67 dollars. I am wondering what i could do to hit the target of 6-12 dollars that Unity says is the average rate. Should i use enhance and integrate multiple ad networks for higher revenue?
All help is much appreciated!
Here is a screenshot for proof
ad-data.png
(24.4 kB)
Comment
Answer by Kkitar · Mar 19, 2021 at 01:14 AM
Hi madsgenefke, I'm facing the same problem, is it better now after 10months? did you integrate other ad networks?
Your answer
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