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Question by
lars.christensen · Dec 05, 2015 at 05:29 PM ·
animationqueue
How can i play animations in a queue using the Animator?
Ive got a deck of cards, containing 24 cards, when you start the game each animation enters an idle state, when i press a button a bool changes to true and an animation plays. How can i make a AnimationController, that uses a level counter to check which level it is (1,2,3 so on), and then play my animations belonging to the level in a queue?
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