Renaming prefabs or instances doesn't change the other one
When I rename a prefab there is no way for me to change the instances of the prefab to the new name, and not the other way around either. I've tried with parents, I've tried with children, I've tried with solo, empty game objects. In the override it just says there haven't been any changes. I can change it if I do it manually for the prefab and every single instance, but that's not really what I want.
I'm new to Unity, but I'm following a tutorial where the tutor does it and I've been googling it for a good hour and found all the different scenarios where the names should and shouldn't change SO I KNOW IT'S POSSIBLE. But I can't get any name to change on either prefabs or instances, no matter what order I do things or what scenarios from google I try to recreate.
you can store all the prefabs instance in a list or array, and just iterate over the list and change the name, not sure if there is other way, probably with the new prefab workflow.