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RigidbodyFirstPersonController not working after changing caspule collider
Hey!
I have a problem I have graphcis as a child to my player object. I then want to change the capsule collider to fit the graphics but then my movement won't work. It seems that any change to the capsule collider makes the movement of the player not work. I'm using the RigidbodyFirstPersonController script which comes with the 'Characters' standard asset pack. This is my settings. The only thing I've changed is the offset
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