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Question by snainner · Apr 17, 2021 at 03:06 PM · triggerbeginnerscore system

Why is my trigger collider not working?

I'm following this tutorial for a score system but it seems that the edge collider with the Is Trigger box checked isn't working. Any idea why? Here is my script:

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.UI;
 
 public class Scoring : MonoBehaviour
 {
 
     public int Score;
     public Text ScoreText;
   
     private void OnTriggertEnter2D(Collider2D other)
     {
         Destroy(other.gameObject);
         AddScore();
         Debug.Log("im triggered lol");
     }
 
     void AddScore()
     {
         Score++;
         ScoreText.text = Score.ToString();
     }
 }

My trigger looks like this: alt text

capture.png (60.5 kB)
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Answer by Harry_Drew · Apr 17, 2021 at 04:48 PM

You need to add a Rigidbody component to the object with the edge collider attached. Set the Rigidbody mode to kinematic

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Answer by ahsen35813 · Apr 17, 2021 at 06:19 PM

At least one of the objects must have a non-kinematic rigidbody on it

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