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Question by
Sorato6E · May 26 at 11:13 AM ·
custom-inspectoruitoolkit
How to update value of runtime non-serializable in a custom inspector using UIElements?
I try to have a non-editable integer field to display a count in a dictionary, which is managing some of my runtime gameObject use count.
Since I'm using UIElements, all IMGUI thing are ignored by Editor, I can't use Editor.OnInspectorGUI
to update value int
my custom inspector. And also since the value is not from SerializeObject
, I cant use bind.
How can I update it in my custom inspector?
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