Question by
wesleywh · Apr 15, 2021 at 02:19 AM ·
animatorpositioningculling
Animator CullingMode From "Cull Update Transforms" To "Always Animate" breaks object positions
Everything works fine when I set the Culling Mode to Cull Update Transforms
. When I switch the Animator
components Culling Mode
to Always Animate
it breaks the object positions. Here is an image of when it works (`Cull Update Transforms`):
and here is what it looks like when I change literally nothing else except changing Cull Update Transforms
-> Always Animate
:
Anyone experience this before? Any help that can be provided would be really great.
broken.png
(420.9 kB)
works.png
(205.1 kB)
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