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Question by valoh · Nov 04, 2011 at 11:26 AM · shadereditor

Remove/Disable built in shaders (from menu)?

Our artists should only use custom shaders, how can we remove/disable the built in shaders?

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avatar image timsk · Nov 04, 2011 at 11:28 AM 1
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why do you need to remove or disable them. Just don't use them?

avatar image valoh · Nov 04, 2011 at 12:44 PM 0
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ok, I meant remove them from the gui.

The built in shaders are just wasted gui for us and will result in subtle bugs if they are used ins$$anonymous$$d of our custom shaders. Therefore I want to make it hard for the artists to choose the built in ones and make it easy for them to choose the custom ones. Currently it is the opposite :-(

avatar image timsk · Nov 04, 2011 at 12:57 PM 0
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Well, no offense but there's no cure for incompetence :). Again, just ummm... don't use them?

avatar image syclamoth · Nov 04, 2011 at 03:08 PM 1
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@timsk, @valoh- Protip: any sentence which begins with 'no offence' is guaranteed to cause offence. If you want to be taken seriously here, cut the condescending manner. If you knew better than everyone else here, you'd be answering questions, not asking them.

avatar image syclamoth · Nov 04, 2011 at 03:12 PM 1
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In any case, if your custom shaders are in a clearly-marked subfolder as I can only assume they are, it's easy enough to just preferentially use those. What's the price of a little training?

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Answer by Eric5h5 · Nov 04, 2011 at 06:11 PM

The built-in shaders are in Contents/Resources/unity default resources (on OS X anyway), but removing that file prevents Unity from working. So it's not possible to remove the default shaders.

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avatar image msknapp · Jan 11, 2012 at 04:16 PM 0
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where is the Contents directory? I can't find it.

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