- Home /
Question is off-topic or not relevant. if not related to UNET, it's not specific to unity
How to make multiplayer networking using C# as client and PHP as server,C# To PHP Server Based Multiplayer Game
Hi i am trying to make a multiplayer networking game with c# as the client and PHP as the server. The server will be responsibile for storing all the data and process the game movements. Please let me know how to do this.
Thanks,Hello all, I am making a multiplayer board game where all the different players will join a session and whatever data that is getting transferred, like their chances, wins, loses, bet amount, everything will be processed and stored in PHP server.
So kindly help me with a solution that how efficiently i can make multiplayer network using c# in mobile device and PHP server?
thanks in advance
What do you mean with stored in a php server?
Store it in a database or cache variables for in game use?