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Question by manubamon · Aug 12, 2020 at 05:22 PM · android buildrenderpipelineuniversalbloom

Please help! Bloom doesn't work on android build with URP

Hi, I'm making a game and I using the URP for the first time, every on the editor looks good but when I make a build and test it on android the bloom effect doesn't work, even on high quality. I've testet it on different devices but looks the same. Any solution? :( This is how it looks in editor (Unity URP Template):alt text And this is how it looks on android build:alt text (I've exaggerated the effects to make it more noticeable)

urp-on-android-build.png (508.9 kB)
urp-on-editor.png (500.0 kB)
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Answer by rethfor · Aug 30, 2020 at 12:48 AM

I achieved the bloom effect on android, by setting the Edit < Project Settings < Player < Ligthmap Encoding to High Quality.

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