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Unity 2018.3's Server Build works fine, apart from being stuck on "Not Responding." Fixable?
Hi folks,
I just downloaded Unity 2018.3 for its new "server build" options, promising a headless build similar to those on Linux, but for MacOS/Windows.
However, although it works as a server(receiving connections, sending data, etc.), it appears to be broken as an app because it's stuck on "Not responding" at all times.
If anyone has a fix to this, please let me know!
P.S. The server works fine as a "normal" standalone build, and I just upgraded to 2018.3. It might also be note worthy that I didn't edit my scripts in any way during the transition, so there might be something to add to make this "server build" option work that I'm not aware of.
P.P.S. Is there any way to get the Debug.Log in some sort of console like terminal? That'd be really helpful for debugging! . . .
$$anonymous$$aybe it's so headless that it doesn't respond to windows messages