Question by
Slashscreen · Mar 21 at 01:57 AM ·
assetbundleassetsassetbundles
Addressables build failing due to Lua scripts and then for an unknown reason
Hi, I am making a level editor, and using Addressables to export the assets created using the editor to my core game. However, one of my assets I am exporting are lua scripts. When I attempt to build my assets, it gives me the following error: So I thought "Well, I could just export the scripts some other way," and moved my lua scripts outside of the addressables folder and removed them from my package. However, when I did that, this error occurred: What's going on, and how do I fix this? It's kind of a roadblock for me at the moment. Should I just use assetbundles instead?
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