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Question by
Phizzy · Apr 07, 2021 at 08:02 AM ·
c#animation2dmultiplayer
Trouble with Animation Code
I want this to work but it just won't, I'm making a multiplayer game and this is one of the many things I tried to get skins in the game, but it won't work! can someone tell me what I'm doing wrong?
if(PlayerNameText.text == "Kid")
{
anim.SetFloat("Kid", Mathf.Abs(movement.x));
}
if(PlayerNameText.text == "Becc")
{
anim.SetFloat("Becc", Mathf.Abs(movement.x));
}
if(PlayerNameText.text == "Lucy")
{
anim.SetFloat("Lucy", Mathf.Abs(movement.x));
}
if(PlayerNameText.text == "Jameson")
{
anim.SetFloat("Jame", Mathf.Abs(movement.x));
}
if(PlayerNameText.text == "Lucas")
{
anim.SetFloat("Luca", Mathf.Abs(movement.x));
}
if(PlayerNameText.text == "Ilan")
{
anim.SetFloat("Naji", Mathf.Abs(movement.x));
}
else
{
anim.SetFloat("None", Mathf.Abs(movement.x));
}
Comment
Why it doesnt work? what happens¿ are the transitions conditions set up correctly in the animator?