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Question by
turfyiscool · Nov 29, 2018 at 10:03 AM ·
unity 52derrorrigidbodyboxcollider
Weird Box Collider and Rigidbody error
so i am making a game where the player has to shoot at the spawning enemies, the enemies movement was working before, but when i reopened unity the enemy goes through the floor and just moves diagonally down. Please help!
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Answer by Defetysta · Nov 29, 2018 at 12:17 PM
Check if the physics matrix is the way you intend it to be Edit -> Project settings -> Physics
Also check if the floor is NOT checked as a trigger.
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