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Rashkin · Apr 06, 2021 at 11:26 AM ·
shadowssorting layersshadow bugsorting order
Shadow caster and display order conflict
I'm working on a game which uses shadow casters 2d to create shadows of objects tilemap.(like a shadow of a column). The problem is that to display my character correctly I must have it on the same sorting layer as a column(maybe there's a way to fix that) and shadow caster to show shadows correctly requires it to be on different sorting layers. Is there any solution for this?
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