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Question by givexa · Apr 05, 2021 at 05:38 PM · unity 2dmove an objectrigidbody.velocitygetaxiscrossplatform

How to use crossplatforminput buttons as getaxisraw("Horizontal")

i have a gameobject that moves left to right but Pressing right and left arrow. it works fine on pc, however now i want to do the same in mobile, however with two buttons left and right. On the pc i had the script.

  void Update()
     {
         float move = Input.GetAxisRaw("Horizontal");
 
         
         MyRigitbody.velocity = new Vector2(move * 6, 0f);
     }

The object moved as i hold down right or left arrow, how can i do the same with buttons? i am trying to use crossplatforminput with two buttons right and left, however it only has crossplatforminput.getbuttondown("Left"), it does not have the same system as inputaxisraw, so i am unable to move object with velocity every time in press or hold left and right button any suggestion?

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Answer by givexa · Apr 05, 2021 at 07:29 PM

Solved! here is a very good video for it https://www.youtube.com/watch?v=_zyx8lCIb5A

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