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invalid assetdatabase path unity warning error
ok i was exporting a package and the screen blinked for a split second while the exporter loaded and this error popped up. i looked on the docs and i dont have any assetdatabase path being used its just a pack with a lot of assets. doesn't have this error on 4.6 before i updated to 5.0 anyone having the same problem? i've restarted and fresh installed same error.
I'm having the same issue. I only have a trivial amount of assets in my custom package. No idea how to fix the warning, though.
Same issue for me on Unity3D 5.0.2f1:
Invalid AssetDatabase path: E:/dev/unity/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll. Use path relative to the project folder. UnityEditor.AssetDatabase:AssetPathToGUID(String) UnityEditorInternal.InternalEditorUtility:m__D(String) (at C:/buildslave/unity/build/Editor/$$anonymous$$ono/InternalEditorUtility.cs:346) UnityEditor.PackageExport:ShowExportPackage()
It does appear to be just a warning - the unitypackage seemed to export ok...
Same here. I imagine that the absolute path may become a problem, for instance when importing the exported project on another system (such as a $$anonymous$$ac).
I am also getting the same warnings ( 4 of them each time I try to export a package).
Working on a $$anonymous$$ac (OS X 10.10.4) with Unity Personal 5.1.2f1.
I also have this problem and cannot export my package - is there a resolve on this? Thanks