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Question by
disuperguy · Apr 04, 2021 at 05:00 PM ·
renderinggizmo
Gizmos.DrawLine doesn't work when using Custom SRP
I'm trying to debug my render pipeline by drawing rays with Gizmo, but it doesn't work. I'm in the scene view and using Debug.DrawLine doesn't work either.
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also, the gizmo tab is selected, and whenever I remove my render pipeline the lines get drawn. And the editor wireframe doesn't render either.