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black spot issue for a friction of a second for left/right eye while head movement on oculus go
We have developed and archviz vr tour for oculus go and we are facing an issue where a user is seeing a block shade for a friction of a second while rotating his head left or right or unless he stable his head movement.
Is there any way we can fix this?
in some of the threads, i got to know that this is an Oculus issue, how authentic this information is?
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