Question by 
               kingames123456789 · Jul 20, 2017 at 06:47 PM · 
                gameobjectprefabsgameobjectssetactive  
              
 
              GameObject - SetActive not working
I used this to activate and deactivate a gameobject : player.SetActive (true); But the game object in project section is deactivatet but not the game object inside the hierarchy? The object in hierarchy cant be dragged in the script import settings.
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              Answer by kingames123456789 · Jul 20, 2017 at 06:52 PM
Sry not in the project , in the assets folder
The setactive is effecting prefabs but not prefab instances
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                