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Question by cclaypool1 · Dec 22, 2014 at 04:07 AM · c#listforeach

C# Adding Items to list in Foreach not working

I am trying to add items to a list with a foreach method as shown below

 foreach (string posi in roomObj.GetComponent<Room>().positions)
             {
                 if (posi != "right") //right is occupied
                 {
                     tempList.Add(new Position(roomObj.GetComponent<Room>(), posi));
                     Debug.Log(tempList.Count);
                 }
             }
             availablePositions.AddRange(tempList);
             availablePositions.Remove(pos);

The problem is that no matter what I try to do to fix this, I can't get the tempList.Add to work and it appears as though Unity doesn't even execute this code as I can't get the Debug.Log doesn't show. What am I doing wrong?

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avatar image cclaypool1 · Dec 22, 2014 at 04:09 AM 0
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I have also tried removing the if statement thinking that may be the issue. It appears as though Unity just doesn't execute this code at all

avatar image cclaypool1 · Dec 22, 2014 at 04:46 AM 0
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I've tried not using for each and ins$$anonymous$$d using a series of If statements, this doesn't work either. It appears I am doing something wrong with the Add method as even this section of code doesn't work

 if(roomObj.GetComponent<Room>().positions.Contains("right"))
             {
                 tempPos = new Position();
                 tempPos.pos = "down";
                 tempPos.rom = roomObj.GetComponent<Room>();
                 availablePositions.Add(tempPos);
             }

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Answer by jgodfrey · Dec 22, 2014 at 04:23 AM

I'd guess that your GetComponent call is not returning anything, and you therefore don't have anything to foreach through...

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avatar image cclaypool1 · Dec 22, 2014 at 04:29 AM 0
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I think that would lead to a Null reference exception but I tested this and it is returning a value. Like I said the Debug.Log isn't showing so it appears that for some reason this code isn't executed at all.

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