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Question by baumxyz · May 24, 2017 at 12:58 PM · editormeshlightingunity5light

Thin black lines between meshes

Hello,

I have a problem with my current scene. I'm using repitive cubes (10x10 metres) to create the ground of my scene. I'm also using a grid asset (ProGrids) to let all my components snap to each other. The snap size is 0.25m.

Even if I zoom as near as I can I can't see a gap between my cubes but still there are some thin black lines. If I turn of lighting I can still see these black lines. Here's a screenshot of my problem:

alt text

I don't know whats causing this issue. I also searched the web for this issue and also tried to turn down the bias value of my directional light - but it doesn't changed anything. What could possibly cause this problem?

Here are also my lighting and directional light settings:

alt text

5.jpg (79.2 kB)
6.jpg (154.0 kB)
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Answer by gimic9912 · Jul 19, 2017 at 03:30 AM

same problem here :/ wish I could find a solution

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