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Question by Paul 7 · Sep 10, 2010 at 06:52 PM · inputgetmousebuttondown

Input.GetMouseButtonDown(0) always false

I am calling this in a update() and its always false. No idea why I can get any mouse input at all. Anyone know anything about this? All other keys work fine.

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Answer by AliAzin · Sep 10, 2010 at 07:18 PM

try these steps and see if it works:

1- create new scene.

2- create a java script and write this in it :

function Update(){
   if (Input.GetMouseButtonDown(0))
      print ("it works !");
}

3- save the script and attach it to your main camera.

4- play the editor.

5- click left mouse button in the game window and see if anything printed out on console.

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avatar image Paul 7 · Sep 10, 2010 at 07:24 PM 0
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Still nothing... Its always false.

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Answer by Paul 7 · Sep 10, 2010 at 07:52 PM

Ok, found the bug. My game tab was on its own window and not taking input for any of my mouse clicks. I moved the game tab to the Unity window and it all worked fine. I will submit the bug to unity.

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