- Home /
2D animation - samepose in different animations
Hello,
With 2D animations, I would like to know if there is a way to save/copy skeleton poses from an animation clips to get them in new animation clips ?
the matter is that I have a character which gonna have two main positions (standing and falling) for which I wish smooth transitions (animation from one state to another), and I need to meke many animation clips wether in standing base position, and falling position.
I tried to find options, copy keys, or copy the animation... serached the web... Is there something I missed ?
Your answer
Follow this Question
Related Questions
Unity 2D animation layers stop other animation layers. 0 Answers
how to make 2D sprites skeletal Movements 1 Answer
2D Skeleton Animation 1 Answer
Spine animation: how to use a skeleton from a project to transfer to a new project in Spine? 1 Answer
What is causing my attack animation to be in a different position from my idle/run animation? 0 Answers