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Question by
Krazy0range · Mar 28, 2021 at 07:45 PM ·
animationtrigger
Animation not stopping after trigger
I have a slime blob with three simple animations: idle, walking, and jumping. The idle and walking animation's transitions are based on a bool, but the jump is a trigger. When I trigger the jump with anim.SetTrigger("jump"), it doesn't stop after one loop. Can anyone help me with this? Thanks in advance. :)
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