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How do I achieve this particle trail effect?
I've been trying out trails and the particle system to create some Tron-style effects on my player during high speed manouvres and I'm having trouble achieving what I'm after.
Here is roughly what I'd like it to look like:
I'm not understanding what I need to do to create a solid line like this with the particle system and I'm also struggling to see how I can bend the trail. I think maybe because of the high speed of the player movement it always just looks like it's heading in a straight line at the camera.
What I'd like to achieve on corners is something like the below:
Answer by undevable · Feb 24, 2021 at 02:20 PM
@glasshalfpool Try this Youtube video. This tells how to make a cool trail effect on Unity, and you can always customize it to your needs.
If you don't want to watch the video, you can just play around with the "Trail Renderer" component and see what works for you.
Hope this helps.