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Question by Moon519 · Aug 18, 2017 at 09:11 AM · compute shaderwarning

How to disable Warnings in Compute Shaders ?

Hi,

We are using Compute Shaders in our project and doing quite a lot of math operations. A warning is always generated :

"Shader warning in 'VertexGenerator.compute': integer divides may be much slower, try using uints if possible"

We need to use integers and not uints. Is there a way to disable these kind of warnings ? (we have 74 of them each time we change the shader so it's a bit annoying).

Have a nice day!

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Answer by Destolos · Aug 18, 2017 at 09:47 AM

I didn't tested it, but perhaps this works: https://msdn.microsoft.com/en-us/library/windows/desktop/dd607355(v=vs.85).aspx

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