Question by
DontLookDown · Aug 14, 2016 at 07:30 AM ·
interfaceintegration
Is it possible to have a in-game coding mechanic?
I'm currently working on a game, and, I would like to know if I could do these two things:
Create my own simple, coding language. (probably using .NET)
Let players then click on an object, and pop-up an interface, where the users can insert and execute code into that object.
Have this all done in multiplayer. (updated locally, and for the other player
Does anyone have an approach on how to do this?
Thanks, in advance.
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