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Question by
ryanpadamson1 · May 11, 2021 at 02:40 PM ·
animationrotation3danimationstransition
Animation transition incorrectly rotates player 360 degrees?
When going from Idle > Left sidestep, the player/character does a full 360 degree rotation. This only happens when going to and from the left sidestep animation. All other sidestep and backstep animations work normally. I've tried applying rotation for the animation in blender, as well as creating an entirely new animation. I can't seem to figure it out, any help is appreciated.
Streamable video of "bug": https://streamable.com/m4eo0b
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