What is the best solution for infinite tile generation in a 2d top down game?
I am making a 2D top down survival game and i am planning on making the world infinite. How would i go about making a tile repeatly spawn so the character will always see the tile or multiple small tiles that i made as the ground?
This depends massively on how you want your game to look, the mechanics, how it moves etc. Is it procedurally generated or are you creating level maps? You'll need to go into a bit more detail about what you are trying to achieve and what you have done so far, and what bit you need help with. You'll get better responses from people when they need to fix small problems or tweak code. I hope that helps?
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