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iOS Remote 4 on Windows
Since the patch 4.5.2p1 the editor supports iOS for Unity Remote 4 on Windows. So I have installed the last one(4.5.2p3) and wanted to try it. The problem is that the new feature doesn't work for me(editor doesn't connect to device). I have tried to switch the platform, set the Unity Device Remote to "Any iOS Device" and many more things which are written in the Manual.
So my question is, does this feature works for someone? My Device is iPhone 4S with iOS 7.1
i've had no success connecting with any of the 4.5.2 patches.
4.5.2p2 doesn't even build for iOS - just hangs on AOT compilation.
Unity Pro -Win7Pro/x64 & OSX 10.9.4 with iPhone 5/iOS 7.1
EDIT: the same test project & iPhone (along with an iPad) work fine from a $$anonymous$$ac, so it's the windows components...
Answer by David-Berger · Sep 09, 2014 at 08:32 AM
Ensure you have installed iTunes when working on windows, otherwise it won't work properly! - http://forum.unity3d.com/threads/unity-4-5-3-unity-remote-on-windows.262701/
Working with Unity 2018.2.9f1, iPhone 6S iOS 12.1, had to choose the device in the Edit/Project Settings/Editor. Allow the computer to access the device and then installing iTunes from the windows store.
Answer by teknophyl · Aug 05, 2014 at 12:38 PM
This is supported for Android, but iOS is still not supported, although it's in the pipeline: http://forum.unity3d.com/threads/can-unity-remote-on-iphone-be-used-for-unity-on-windows.81272/#post-1676353
And what about that:
Editor: Add iOS support for Unity Remote 4 on Windows
Source: http://forum.unity3d.com/threads/unity-patch-releases.246198/#post-1702872
I'm not even capable of getting this work on a mac because of this bugs "Editor doesn’t connect to iOS device on OSX. What can I do?"(known by the unity $$anonymous$$m).
Answer by Tirstyk · Dec 08, 2014 at 05:24 AM
I have the problem too.The Manual page said the ios device app can working on windows.but my unity remote 4 doesn't work on windows 8.1 x64 with iphone5s.so i need test my app in vmware everytime,it is inefficiency. :( hope the unity group can fix it soon.
Answer by Mario_Sabogal · Nov 15, 2015 at 09:04 AM
It worked for me once I plugged in my iOS device with the Remote app running and Unity open. My iPad prompted me to "Trust this computer?" and then my iOS device showed up in the editor settings.