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Question by Lichemperor · Feb 27, 2016 at 10:45 PM · c#list

Moving from Javascript to C# Error - does not contain a constructor that takes `x' arguments

Hi, so I'm attempting to replicate an earlier code of mine which was written in Javascript, but I now wish to reuse it in a c# project. Unfortunately I'm getting the error :

error CS1729: The type ToolsHandler' does not contain a constructor that takes 1' arguments

this is driving me nuts and I'm sure it has something to do with me incorrectly translating the code, b ut I can't pinpoint where I've gone wrong.

Here is the constructor/ enum class

using UnityEngine; using System.Collections;

public class ToolsHandler : MonoBehaviour {

 public enum ToolType {
     GrabArm,
     Drill,
     StorageEnergy,
     StorageMaterials,
 }

  int toolID; // the ID tag of the item
  string toolName; // the escription of the item
  ToolType toolType; // the type of item
  GameObject toolObj;

 // the basic constructor for the tool
 public void ToolHandler( int ID, string name  ){
     toolID = ID;
     toolName = name;
 }

}

and here is the list class

using UnityEngine; using System.Collections.Generic;

public class ToolList : MonoBehaviour { public GameObject emptyObject;

 List<ToolsHandler> toolsList = new List<ToolsHandler>();



 void Awake () {

     toolsList.Add (new ToolsHandler (01, "name"));
 }

}

Also, if anyone can give me any tips on how to format my posts correctly, that would be appreciated too!

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Answer by tanoshimi · Feb 27, 2016 at 10:47 PM

That's because your constructor method (line 13) is mis-named ToolHandler. The class is called ToolsHandler. With an 's'...

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avatar image Bunny83 · Feb 28, 2016 at 06:24 AM 0
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Right, that's the reason for the error. However there seems to be a conceptional error as well. Since "ToolsHandler" is derived from $$anonymous$$onoBehaviour it shouldn't contain a constructor at all and if than only a parameterless constructor. I guess that class shouldn't be derived from $$anonymous$$onoBehaviour.

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