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Question by act.goncalves · Dec 01, 2015 at 10:41 PM · c#animationmouse-drag

Play animation when mouse drag

Hi!

Is the first time that I'm using Unity, and I'm having some issues. I have a 3D object animated in Cinema 4D that I imported to Unity. I need to play the animation of this object when I click and drag my mouse up, and rewind it when I click and drag the mouse down. What 3# script can I use to do it?

Thank you

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Answer by HyperQuantum · Dec 02, 2015 at 10:04 AM

 using UnityEngine;
 using System.Collections;
 
 public class ExampleClass : MonoBehaviour
 {
   public Animator anim;
 
   void Update ()
   {
     if (input.GetKeyDown("Mouse0") && input.GetAxis("MouseY") > 0)
     {
       anim. SetTrigger("forwardAnimation");
     }
     if (input.GetKeyDown("Mouse0") && input.GetAxis("MouseY") < 0)
     {
       anim. SetTrigger("backwardsAnimation");
     }
   }
 }
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avatar image HyperQuantum · Dec 02, 2015 at 01:42 AM 0
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Note that you'll need 2 animation clips, one forward, the other backwards.

Though it is possible to manually rewind the forward clip by setting the speed to -1. Use this if you desperately want to rewind the clip.

http://docs.unity3d.com/ScriptReference/AnimationState-speed.html

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